Imagine a studio with infinite, weightless raw materials; endless canvas space; and an instantly accessible tool kit. These benefits are combined and realized in a recently released suite of VR-based design software including Gravity Sketch, Tiltbrush, Masterpiece VR, and Oculus Medium. By allowing for the simultaneous extrusion, translation, and rotation of digital “clay”, these platforms empower those who may lack traditional CAD/CAM experience to quickly develop and fabricate 3D printable prototypes of marketable products, art objects, and much more. Join a small group of fellow creators for a workshop that explores the benefits of immersive design and lays out, step-by-step, workflows for fabricating physical outputs from virtual materials using Harvard Libraries resources. A media& series event.

Instructor: Matt Cook, Digital Scholarship Program Manager, Harvard Libraries.

Tags:
  • Computer Science
  • Computational Science and Engineering
  • Urban Planning and Design